Download

Python

- separateReorderMesh  Download
Separate mesh into two parts that can be used for blendshape. *PyMel required.
import separateReorderMesh;
separateReorderMesh.separateReorderMesh()

- createFollicleFromPosition  Download
Attatch and place a follice at the exact position on a polygon mesh. *PyMel required.
import createFollicleFromPosition; createFollicleFromPosition.createFollicleFromPosition() 

- averageVertexSkinWeight 1.0  Download
- averageVertexSkinWeight 2.0 beta  Download
Custom paint skin weight brush that average weights of surrounding vertices.
import averageVertexSkinWeightBrush
reload(averageVertexSkinWeightBrush)
averageVertexSkinWeightBrush.paint()
Custom paint skin weight brush that average weights of surrounding vertices.
import averageVertexSkinWeightBrush
reload(averageVertexSkinWeightBrush)
averageVertexSkinWeightBrush.paint()


C++
- mirrorMesh.mll (Maya2012 64bit)  Download
Mirror deformation from one mesh to another.





MEL

- nuAutoRig  Download
An old auto rigger I wrote years ago. Should be useful to someone wanna get a cartoony biped rig done.
source "nuAutoRig.mel";
nuAutoRig;   

- nuABMakeStretchySpline  Download
An old script. Very handly when dealing with extra limbs of a character.
It will create a stretchy spline Ik from a curve you drawn. You have the options to make it
dynamic(using hairSystem) and squash stretch.
source "nuABMakeStretchySpline.mel";
nuABMakeStretchySpline;

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