Download

Python

- separateReorderMesh  Download
Separate mesh into two parts that can be used for blendshape. *PyMel required.
import separateReorderMesh;
separateReorderMesh.separateReorderMesh()

- createFollicleFromPosition  Download
Attatch and place a follice at the exact position on a polygon mesh. *PyMel required.
import createFollicleFromPosition; createFollicleFromPosition.createFollicleFromPosition() 


- averageVertexSkinWeight  Download
   - C++ version for Maya 2012-x64, 2014-x64 and 2016-x64,
   - Python version for any version of Maya
Custom paint skin weight brush that average weights of surrounding vertices.
import averageVertexSkinWeightBrush
reload(averageVertexSkinWeightBrush)
averageVertexSkinWeightBrush.paint()

C++
- mirrorMesh.mll (Maya2012 64bit)  Download
Mirror deformation from one mesh to another.





MEL

- nuAutoRig  Download
An old auto rigger I wrote years ago. Should be useful to someone wanna get a cartoony biped rig done.
source "nuAutoRig.mel";
nuAutoRig;   

- nuABMakeStretchySpline  Download
An old script. Very handly when dealing with extra limbs of a character.
It will create a stretchy spline Ik from a curve you drawn. You have the options to make it
dynamic(using hairSystem) and squash stretch.
source "nuABMakeStretchySpline.mel";
nuABMakeStretchySpline;

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