- separateReorderMesh Download
Separate mesh into two parts that can be used for blendshape. *PyMel required.
import separateReorderMesh;
separateReorderMesh.separateReorderMesh()
- createFollicleFromPosition Download
Attatch and place a follice at the exact position on a polygon mesh. *PyMel required.
import createFollicleFromPosition; createFollicleFromPosition.createFollicleFromPosition()
- averageVertexSkinWeight Download
- C++ version for Maya 2012-x64, 2014-x64 and 2016-x64,
- Python version for any version of Maya
Custom paint skin weight brush that average weights of surrounding vertices.
import averageVertexSkinWeightBrush
averageVertexSkinWeightBrush.paint()
C++
- mirrorMesh.mll (Maya2012 64bit) Download
Mirror deformation from one mesh to another.
MEL
- nuAutoRig Download
An old auto rigger I wrote years ago. Should be useful to someone wanna get a cartoony biped rig done.
source "nuAutoRig.mel";
nuAutoRig;
- nuABMakeStretchySpline Download
An old script. Very handly when dealing with extra limbs of a character.
It will create a stretchy spline Ik from a curve you drawn. You have the options to make it
dynamic(using hairSystem) and squash stretch.
source "nuABMakeStretchySpline.mel";
nuABMakeStretchySpline;
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