Tuesday, September 2, 2014

Average Vertex Skin Weight Brush!

    A custom brush for smoothing skin weight. It takes its surrounding vertices weights and blend it to the original weights. The result is kinda like hammer weight tool, but with brush you can paint on.

    Base on the original 'tf_smoothSkinWeight.py' by Tom Ferstl posted on createivecrash.com
I did a little modification. The brush now performs a little faster and supports undo/redo.
Please see: creative crash link


How to use  : 1.Put averageVertexSkinWeightCmd.py to your plugin path.
                         (ie. C:\Program Files\Autodesk\maya<Version>\bin\plug-ins)
                      2.Put averageVertexSkinWeightBrush.py to your python path.
                         (ie. C:\Documents and Settings\<username>\My Documents\maya\<Version>\scripts)
                      3.Execute the following python command.

import averageVertexSkinWeightBrush
reload(averageVertexSkinWeightBrush)
averageVertexSkinWeightBrush.paint()

Enjoy!
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