Friday, April 18, 2014

If you're feeling lazy painting skin weights

Let's create facial blendshape targets....hmmm...I'm lazy to move verts around let's put some joints on the face and move it....hmmm....damn....to many joints....damn....too lazy to paint all those weights!!!

ทำเบลนเชปหน้ากันเถอะ....อืม...ขี้คร้านนั่งจัด vertex ใช้จ๊อยละกัน.....อืมมม...เชี่ย..วางไปวางมาจ๊อยเยอะเกิน....อืม....ขี้เกียจเพ้นเวท...


THIS IS EXACTLY WHAT YOU WANT AT THE TIME LIKE THIS.
สิ่งนี้ช่วยคุณได้...

Tutorial  http://www.kimonmatara.com/maya-deformation-smoothing/.
by Kimon-Matara


1 comment:

  1. Cool, but how can I transfer weight from muscle deformer to standard skinCluster ? The muscle deformer is too heavy to work with.

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